HoloLens with Xamarin UrhoSharp

HoloLens is a Mixed Reality headset, that combines a real world view, with virtual objects. When developing for HoloLens, most will use Unity3D with the HoloLens SDK. Unity is a commercial product, and not free for commercial use. However, another option is to use UrhoSharp, a Xamarin lead port, of the open source software Urho, to .NET. Setup […]

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UrhoSharp 3D Moving Object

Following on from the Introduction to UrhoSharp in Xamarin Forms, we are now looking at creating a 3D moving object. If you haven’t read the first post, please do before continuing as this based on the final result of that post. To create a 3D moving object we need to create a scene, add components and […]

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Introduction to UrhoSharp in Xamarin Forms

UrhoSharp.Forms is a Xamarin Forms component that enables cross platform development using Urho3D, a lightweight and powerful 3D Game Engine. UrhoSharp.Forms uses the UrhoSharp Xamarin Libraries, which are bindings for the community based Urho3D project. Getting Started UrhoSharp supports iOS, Android and UWP. Xamarin has provided a UrhoSharp Template that you can use, however I am […]

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